Evolution Of Visual Effects On “Pirates Of The Caribbean” Series

     When the fifth “Pirates of the Caribbean” movie sailed into cinemas in May, fans were expecting bigger and bolder action sequences and characters from the Disney franchise.

Global ticket sales suggest audiences aren’t disappointed – “Salazar’s Revenge” (or “Dead Men Tell No Tales” in the U.S.) has already raked in more than $650 million worldwide, according to Box Office Mojo.

In this instalment, Johnny Depp’s Captain Jack Sparrow finds he’s being pursued by long-time foe, Captain Barbossa (played by Geoffrey Rush), as well as a forgotten nemesis named Armando Salazar (Javier Bardem), a maniacal undead pirate hunter.

To help bring the story to the screen – and in 3D – directors Joachim Ronning and Espen Sandberg relied on expert visual effects designers at MPC, a major VFX house in the industry.

MPC said its team of artists, based in London, Montreal and Bangalore, spent more than two years working on the sequel. The effort involved some 800 visual effects artists and production crew who delivered 1200 shots for the movie. According to MPC, they created everything from epic ship battles and complex water simulations, Salazar and his sailors, the ghost sharks and various environments.

“There are different ideas that they probably never would have dared 14 years ago because they knew that the process would be either too long, too expensive and the outcome probably wouldn’t have been as good as it would be today. So, I think what we do is we allow the filmmakers to free up their creative expectation of what they can write to create and then help them get that up on the screen,” said Gary Brozenich, who was responsible for overseeing the visual effects from early planning to post-production.

“It can be quite as extensive as, you know, really looking at the finest detail like a droplet or something like that…The ability now that we have these days with visual effects is that it allows you to manipulate almost every single aspect, so you have the freedom to really adjust everything and it’s greatly utilised by a lot of filmmakers,” added his colleague Sheldon Stopsack, who focuses on ensuring the end result is up to standard.

MPC has a long list of clients and projects, including “The Martian”, Disney’s “The Jungle Book”, “X-Men: Apocalypse”, “Ghost in the Shell” and “Alien: Covenant”.

Orlando Bloom campaigns for children in Madagascar

channels_television_orlando_bloomEnglish actor Orlando Bloom who starred as blacksmith Will Turner in the Pirates of the Caribbean film series has taken the role of the UNICEF Goodwill Ambassador given him seriously after he led the a campaign to improve the living standards of children in Madagascar.

The move especially meant for the poor children in Madagascar is meant to amongst other things improve the educational standard of the children and Bloom is partnering with Sienna Miller on this project who is chairing the educational campaign for UNICEF.

The project is based on fundaing a day of school for 50 Madasgascar children.

On the on-going project,Orlando Bloom said he is very delighted working with UNICEF and Boss Orange management as it is seen as making a difference in the lives of African Children.

Orlando Bloom had his break-through roles in 2001 as the elf-prince Legolas in The Lord of the Rings and starring in 2003 as blacksmith Will Turner in the Pirates of the Caribbean film series.

He established himself as a lead in Hollywood films, including Elizabethtown and Kingdom of Heaven after his breakthrough as he appeared in the ensemble films New York, I Love You, Sympathy for Delicious, and Main Street. Bloom made his professional stage debut in West End’s In Celebration at the Duke of York’s Theatre, St. Martin’s Lane, which ended its run on 15 September 2007.

On 12 October 2009, Bloom was named a UNICEF Goodwill Ambassador.